Blue Posts Round-up: Mar 3 on directorygames0
In today’s round-up, we’re taking a closer look at Feral Druids, Mistweaver Monks, Power Ascended items cost and more. Blue tweets have also been added to the post.
Slight buffs to single-target damage are coming, but they don’t want to make ferals overpowered just because of their more complex rotation.
We don’t want to make Feral overpowered in single-target just because the priority rotation is more complex. However, we are looking into Feral’s singe-target DPS right now, as it is intended to be where Feral is strong.
Guardian Druid Threat
There are two things going on here:
1) Guardian damage is a little low on the primary target (particularly in a burst context). As people have probably seen on PTR, we’re shifting some damage into Mangle in 7.2. However, this isn’t enough to account for the “other tank pulled off me immediately after Growl” anecdotes.
2) We’re looking into potential bugs that explain that; there may be something inconsistent about the Growl debuff and its threat bonus.
In Patch 7.2, Mistwalk has been replaced with Chi Wave. Lore explained this was a PvP-oriented change.
This was a primarily PvP-focused change. It wasn’t getting much use in PvE (and when it was, that was almost always the wrong choice), and it was giving Mistweavers far too much mobility in PvP, especially in RBGs where it was highly problematic.
We’re obviously aware that this change has balance implications, and are prepared to make any additional changes necessary for Mistweaver PvP performance.
Arempy posted an update, informing the community that Monks will learn Fortifying Brew at level 55 and the Windwalker version has also been renamed to Fortifying Brew to match. It continues to be an option at Honor Level 22.
Power Ascended Items
Price of Power Ascended items was 10,000 Order Resources and the achievement should be the only gating behind this accomplishment. You shouldn’t need to farm additional resources to get them, which is why their cost was reduced to 1,000 Order Resources.
Hi everyone! Thanks for your feedback, wanted to drop in a few updates/notes.
In the next build, you’ll see that the required currency for each bonus item has dropped from 10000 to 1000 Order Resources. We agree that the “hard part” of getting the bonus items should be maxing out your artifact, not the grind afterwards.
In 7.2, we want these bonuses to feel like a badge of honor for players that have unlocked the final ability on their empowered artifact. For some time they’ll be pretty exclusive, and this is intentional. It makes sense for the Blood Death Knight, with their bloody mount, to also have the Bloodbrood Whelpling, showing off their dedication to their specialization.
It’s also important to note that we also have no plans to remove these items in the future, and we will re-evaluate their acquisition in a post-artifact world. If you don’t want to go for them right now, don’t worry, you won’t be permanently missing out on anything.
I hope this assuages some of your concerns. As always, we’re looking forward to your continued feedback!
Several bugs are getting fixed in 7.2.
This is excellent feedback. Concise, actionable, clear, non-hyperbolic. Thank you.
You mentioned a couple of bugs in here; these are both fixed in current/upcoming 7.2 PTR builds:
- Procs reset the swing timer. This might be a bug but this is the biggest issue with the talent. On paper, the talent should be free damage. However in practice, its actually a DPS loss. The damage lost from the swing timer resets is far more than the damage gained from the damage reflection.
Judgment of Light
With all three Paladin specs having access to this talent, it no longer makes sense for it not to stack between multiple Paladins. It would be a nice quality of life change if it did.
Holy Paladin (Tier 20 Set Bonus)
Tier 20 Set Bonuses are still in an experimental phase. It wouldn’t be a surprise to see totally different ones throughout 7.2 testing.
- Item – Paladin T20 Protection 2P Bonus
- Item – Paladin T20 Protection 4P Bonus
The design is very experimental at the moment and we’re aware that it may have some challenges. We’re keeping a close eye on it.