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GW2 is making some changes to the revive orb with the next patch (Sept 20) to make it more functional.

Hello fellow Tyrians,

The Ring of Fire content update is going to bring an update to Revive Orbs as well and I’m here to give you a sneak peek into the changes that you can expect. We’ve heard your feedback on the current design of Revive Orb and Revive Sickness: health comes back too low, it applies cripple to you, and its cumbersome to use.

The new Revive Orb functionality is intended to address some of these concerns head on while keeping the item well balanced with the gameplay.

  • Revive Sickness has been updated to be more in line with other forms of revival. The orb will return you to 50% of your health pool instead of previous 1 health point.  You no longer are crippled but are locked in combat state for 60 seconds and cannot use another orb while under Revive Sickness.
  • When defeated, if you have an orb in inventory, you will receive a UI option to ‘Consume a Revive Orb’ alongside the usual “Return to Waypoint” option.
  • We’ve replaced the Ghostly Caretaker with an orb vortex that circles above your body and fills in for the 10 seconds it takes for the revival to complete.

All previous existing Revive Orbs will automatically be updated to reflect these changes. This item remains unavailable in WvW, PvP, and Raids content. Whether you use it in Central Tyria, Heart of Maguuma, or even Ember Bay, we hope you will be pleased with the new Revive Orb.

Thank you and we’ll see you in the game.

Sarah Witter

Source: https://forum-en.guildwars2.com/forum/game/gw2/Reviving-the-Revive-Orb/first#post6326383

September 20, 2016 |

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